
It is possible a good build of one of these may eventually be found but right now they aren’t very good. Decks in this category right now include things like Intruder Alarm decks and Erayo, Soratami Ascendant decks. Over time they will either disappear or find their place in the metagame. These decks can be good or bad but they are not common and thus not really worth preparing for. The last part just includes either brand new or otherwise underrepresented decks. This is generally the category you should aim for if you want to be a successful rogue player. A deck like this usually wouldn’t work at all if people were expecting them and came prepared. These are generally rogue decks designed specifically to crush the metagame. The next type of tier 3 deck is a metagame deck. How can you expect land destruction to be good in a format where the most played cards are things like Sakura-Tribe Elder, Kodama’s Reach, Eternal Witness, and Sensei’s Divining Top? Even if the deck is good loosing to most tier 1 decks is generally enough to bump it down to a tier 3 deck. Ponza used to be great against Tooth with a good draw but since the deck added Kodama’s Reach it isn’t what it once was. Mono Blue Control would probably be a tier 1 deck if Boseiju didn’t exist but as it is it just looses to decks that play it. Just that they are currently poor choices. Also note that when I say bad I don’t actually mean the deck is worthless. That wont stop them from winning a tournament here and there though. These decks may have been good at one time but they are currently a terrible choice for the metagame. Examples include Ponza and Mono Blue Control. The first is just bad decks that people think are good. I guess if you could have a tier 1.5 and 2.5 this would be where these decks would fit in.Ī tier 3 deck really includes a few different types of decks. A few of these decks are closer to the tier 3 line such as WW and Mono Black Control but others are almost tier 1 decks like Ninja Rats and possibly Gifts Ungiven. These decks aren’t as good as the 4 tier 1 decks but are also very common and more than capable of winning a tournament. Decks I’ll be including in this category include the Ninja Rats decks, White Weenie, Gifts Ungiven, B/G Control, and Mono Black Control. It just isn’t quite as good as the tier 1 decks. It can be very powerful and often a good choice to play. The rest of the tier 1 decks include Beacon Green, Flores Red, and Red Deck Wins.Ī tier 2 deck is often still a very good deck. The first is Tooth which is above the others and could almost be considered something like Tier 0.

In the current Standard I feel there are 4 tier 1 decks. Tier 1 is obviously the best decks in the format. I guess the first thing I should do is define what the tiers are and what separates them. This week I’ll be looking at the lower tiers.

Last week I looked at the tier 1 decks of Standard.
